Android Samples

A simple 'HelloWorld' GUI created purely from code.

A simple 'HelloWorld' GUI created with Urho.Gui framework.

Animating 3D scene example.

Shows how to create a 3D scene using a custom component to animate the objects, controlling scene ambiance with Zone components and attaching lights to a Node (the camera).

Billboard example.

Populates a 3D scene with boolboard sets and several shadow casting spotlights and shows rendering performance with large object and light counts.

Chat example

Starting up a network server or connecting to it; Implementing simple chat functionality with network messages.

Console input example.

Console input example.

CrowdNavigation example.

Crow navigation example using a dynamic navigation mesh with obstacles and agents navigating the space .

Decals example.

Performs a raycast to the Octree and adds decals to hit location, shows large objects being used as occluders.

GUI test example.

Urho's Gui framework sample.

HelloWorld

HelloWorld written in Urho.

Huge object count example.

Huge object count example.

Light animation example.

Light animation example.

Material animation example.

Material animation example.

Moving character example.

Controlling a humanoid character through physics; Driving animations using the AnimationController component; Manual control of a bone scene node; Implementing 1st and 3rd person cameras, using raycasts to avoid the 3rd person camera clipping into scenery; Defining attributes of a custom component so that it can be saved and loaded; Using touch inputs/gyroscope for iOS/Android (implemented through an external file).

Moving sprites example.

Shows how to add Sprite elements to the UI, storing custom data on UI Elements and handling frame update events when sprites move.

Multiple viewports example.

Shows how to setup two viewports with two separate cameras as well as adding post-processing effects to a viewport render path.

Navigation example.

Generating a navigation mesh into the scene; Performing path queries to the navigation mesh; Rebuilding the navigation mesh partially when adding or removing objects; Raycasting drawable components; Making a node follow the Detour path.

Physics example.

Creating both static and moving physics objects to a scene; Displaying physics debug geometry; Using the Skybox component for setting up an unmoving sky; Saving a scene to a file and loading it to restore a previous state.

Physics stress test example.

Physics stress test example.

Ragdoll example

Shows how to detect physics collisions, moving the AnimatedModel bones with physics and connecting them with constraints and using rolling friction to stop rolling objects from moving infinitely.

Render to texture example

Creates two 3D scenes and renders one into a texture that is rendered into the other one. Shows creating rendertarget textures and materials programatically.

Scene & UI load example.

Scene load example.

Signed distance field text example.

Creating a 3D scene with static content and 3D Text using an SDF Font..

Skeletal animation example.

Shows how to populate a 3D scene with skeletarlly animated AnimatedModel components as well as shadow maps for directional lights and using the debug geometry tool.

Sound effects example

Playing sound effects and music; Controlling sound and music master volume.

Sound synthesis example.

Sound synthesis example.

Static 3D scene example.

Shows creating a 3D scene with static content and how to handle keyboard and mouse input to implement a freelook camera.

Urho2D constraints sample.

Urho2D physics constraints sample.

Urho2D particle example.

Creating a 2D scene with particle; Displaying the scene using the Renderer subsystem; Handling mouse move to move particle

Urho2D physics rope sample.

Urho2D physics rope sample with revolute and roop constraints.

Urho2D physics sample.

Urho2D physics sample.

Urho2D sprite example.

Urho2D sprite example and the use of the Renderer subsystem.

Urho2D sprite example.

Urho2D sprite animation example.

Urho2D tile map example.

Urho2D tile map example.

Vehicle example.

Creating a heightmap terrain with collision; Constructing a physical vehicle with rigid bodies for the hull and the wheels, joined with constraints.

Water example.

Water example using large planes to represent water for rendering and the use of a second camera to render reflections on the water surface.

# Entry UI Test Sample App

This app shows how to create a simple UITest for a simple app.

# Investment Sample App

This sample app was made for Beacon Funding to demonstrate how to port a Desktop app to a mobile app.

# Topeka for Android

A fun to play quiz that showcases material design on Android

## Simple UI Test and Unit Test Sample App

Shows how to implement Page Object model testing and Unit Testing in a Xamarin.Forms project.

##Property Management System App with XamlC

Demonstrates a way to build a Property Management System UI using Xamarin.Forms

A simple game

SamplyGame is a homage to the ShootySkies games and a showcase of how you can structure a game using UrhoSharp.

Accelerometer Play

An example on the usage of the accelerometer to animate balls rolling on a wooden table.

ActionBarCompat ListPopupMenu Sample

Demonstrates how to display a pop up menu using PopupMenu from the v7 appcompat library.

Actions

Shows the Actions framework in action, how you can attach actions to nodes

Activity Recognition Sample

ActivityLifecycle Demos

Four sample projects that cover advanced activity and application lifecycle scenarios in Android.

ActivitySceneTransitionBasic

Demonstrates how to use Activity scene transitions when transitioning from one activity to another.

AdMobExample Sample

Advanced Immersive Mode

This sample demonstrates letting users show or hide the status bar and navigation bar with a swipe.

AgendaData Sample

Demonstrates sending calendar events from an Android handheld device to an Android Wear device.

AnalogClock

AnalogClock is a cross platform app displaying a classic clock.

Analytics Sample

Android 5.0 Notifications Lab

Use this sample to try out the different notification styles and options in Android Lollipop and later.

Android 5.0 Theme Switcher

Use this sample to try out the different Material Design themes in Android Lollipop and later.

Android API Demo

Includes a variety of small applications that illustrate the use of various Android APIs.

Android Beam Demo

Demonstrates new Android Beam (new NFC feature) in Ice Cream Sandwich.

Android Fit History Api Sample

Android Fit History Api Sessions Sample

Android Fit Recording Api Sessions Sample

Android Fit Sensors Api Sample

Android L Kitchen Sink

Demonstrates new Android L features including support v7.

Android L Notifications

Demonstrates how new features for notifications added in Android L are used.

Android Location Services Sample

This sample provides an example of gathering location data using the Android location system service.

Android Remote Notifications

This sample app accompanies the article [Remote

Android Wear Getting Started

Demonstrates how to create your first Xamarin.Android Wear app.

App Indexing Sample

App Invite Sample

App Restriction Schema

Demonstrates using a profile owner to set app restrictions in Android.

App Usage Statistics Sample

Demonstrates the use of the App usage statistics API.

Async Image (Android)

This sample demonstrates how to use Xamarin's Profiler tool.

AsyncAwait

Cross platform sample for iOS and Android showing image downloads using C# 5's async and await syntax.

AsyncImageAndroid

Demonstrates how to use the new Async/Await feature available in Xamarin.Android 4.8.

Attached Behaviors

A behavior that's attached to a control through attached properties is known as an attached behavior. This sample demonstrates creating and consuming an attached behavior.

Background Location Demo

This is a cross platform sample, which demonstrates how to properly perform location updates while the application is either Active or Backgrounded.

BackgroundColor Effect

This sample demonstrates creating an effect for the Entry control, that changes the background color of the control.

Basic Animation

The ViewExtensions class provides extension methods that can be used to construct simple animations. This sample demonstrates creating and canceling animations using the ViewExtensions class.

Basic Location Sample

BasicStyles

Xamarin.Forms applications often contain multiple controls that have an identical appearance. Setting the appearance of each individual control can be repetitive and error prone. Instead, styles can be created that customize control appearance by grouping and settings properties available on the control type. This sample demonstrates using the Style class to create styles.

BatchStepSensor

This sample demonstrates how to set up and use Android 4.4's step counting APIs with batching.

Bluetooth Chat

Demonstrates using the Bluetooth APIs to create a sample chat client.

Bluetooth LE Explorer

This is a cross-platform app that demonstrates how to explore Bluetooth LE devices

Borderless Buttons

This sample demonstrates the **borderless button** styling from the Holo visual language.

BoxViewClock

A classic analog clock but realized entirely with BoxView.

BugSweeper

A familiar game with a new twist.

Button Widget

Shows how to use a simple button widget.

ButtonCode

This program demonstrates how to create a Button in code and process events from it.

ButtonXaml

Demonstrates how to create a Button in XAML and process its events in a code-behind file.

C# Dynamic Test

This sample demonstrates the use of dynamic types in DLR.

Calendar Demo

This example shows how to use the calendar API to list calendars and events.

Camera2 Basic Sample

Dmonstrates the basic use of the new Camera2 APIs.

Camera2Raw Sample

Demonstrates capturing RAW camera buffer using Camera2

Camera2Video

Demonstrates how record video on Android L using Android.Hardware.Camera2.

CardView

Demonstration of the CardView API introduced in Android L.

CarouselPage

This sample demonstrates how to use a CarouselPage to navigate through a collection of pages. The CarouselPage is constructed by populating it with a collection of child Page objects.

CarouselPageTemplate

This sample demonstrates how to use a CarouselPage to navigate through a collection of pages. The CarouselPage is constructed by assigning a collection to the ItemsSource property and assigning a DataTemplate to the ItemTemplate property to return pages for objects in the collection.

CCAction Demo

A simple project showing common and custom CCAction implementations.

CCAudioEngine Example Project

A project demonstrating the CCAudioEngine class.

CCDrawNode Gallery

A simple project showing all draw methods in CCDrawNode.

CCRenderTexture Example Project

A project showing the performance and visual benefits provided by CCRenderTexture.

CCSpriteSheet Demo

A project which loads a .plist file into a CCSpriteSheet and renders there CCSprites using CCFrames from the CCSpriteSheet.

ClassHierarchy

Demonstrates a scrollable hierarchy of all Xamarin.Forms classes, structures, and enumerations.

ClippingBasic

This sample demonstrates simple clipping in Android L.

CocosSharp and Xamarin Forms

A simple project showing how to combine Xamarin.Forms with CocosSharp.

CocosSharp BouncingGame Project for iOS and Android

This is a small, complete game using CocosSharp for iOS and Android. It is the result of working through the the entire Introduction

Coerce Value Callback

A bindable property is a special type of property, where the property's value is tracked by the Xamarin.Forms property system. This sample demonstrates using a coerce value callback to force a re-evaluation of a bindable property when the value of the property changes.

Coin Time

A small, full Android and iOS platformer built on CocosSharp.

Contact Manager

This sample demonstrates how to interact with Android's contact manager.

ContactsProvider Demo

Demonstrates how to use ContactsProvider and the device owner's profile in Ice Cream Sandwich.

Content Controls

A cross platform sample which that demonstrates the usage of some common content controls.

Content Provider Demo

Demonstrates how a Content Provider can be implemented in Mono for Android.

ContentPage Custom Renderer

This sample demonstrates a custom renderer for a ContentPage, enabling developers to override the default native rendering with their own platform-specific customization.

Creating a Splash Screen

Demonstrates how to add a splash screen to a Xamarin.Android application.

Custom Animations

The Animation class is the building block of all Xamarin.Forms animations, with the extension methods in the ViewExtensions class creating one or more Animation objects. This sample demonstrates how to use the Animation class to create and cancel animations, synchronize multiple animations, and create custom animations that animate properties that aren't animated by the existing animation methods.

Custom Transitions

Demonstrates how to create custom transitions to go from one scene in their app to the next.

Data Template

This sample demonstrates creating a DataTemplate to specify the appearance of data being displayed by a ListView.

Data Template Selector

This sample demonstrates using a DataTemplateSelector to select a DataTemplate at runtime per item in a ListView.

DataLayer Sample

Demonstrates using the wearable APIs to send messages and stream data.

Deep Linking

Application indexing allows applications that would otherwise be forgotten after a few uses to stay relevant by appearing in search results. Deep linking allows applications to respond to a search result that contains application data, typically by navigating to a page referenced from a deep link. This sample demonstrates how to use application indexing and deep linking to make Xamarin.Forms application content searchable on iOS and Android devices.

Delayed Confirmation

Demonstrates how to send and receive messages to a connected Wearable using the new Wear APIs.

Directory Selection Sample

Demonstrates use of the Directory Selection API to let users select an entire directory subtree.

Displaying Pop-ups

This sample demonstrates using the alert and action sheet APIs to ask users simple questions and guide users through tasks.

DocumentCentricApps

This sample demonstrates the basic usage of the new Document-Centric Apps API.

DocumentCentricRelinquishIdentity

Demonstrates how to change the label of a document activity in recents using Document-Centric API.

Drawable Tinting

Demonstrates applying tinting and color filters to Drawables, programmatically and in XML.

Drawing Models in MonoGame

This is a small demo game using MonoGame for iOS and Android, using a shared code project. It is the result of working through the the

Drawing with Vertices in MonoGame

This is a small demo game using MonoGame for iOS and Android, using a shared code project. It is the result of working through the the

Drawing with Vertices in MonoGame

This is a small demo game using MonoGame for iOS and Android, using a shared code project. It is the result of working through the the

Dynamic geometry example.

Cloning a Model resource; Modifying the vertex buffer data of the cloned models at runtime to efficiently animate them; Creating a Model resource and its buffer data from scratch.

Dynamic ListView Row Resizing

This sample demonstrates using the Cell.ForceUpdateSize method to programmatically resize a ListView row at runtime.

DynamicStyles

This sample demonstrates how to use dynamic resources to make applications respond to style changes dynamically at runtime.

Easing Functions

Xamarin.Forms includes an Easing class that allows you to specify a transfer function that controls how animations speed up or slow down as they're running. This sample demonstrates how to consume the pre-defined easing functions, and how to create custom easing functions.

Effect Behavior

Behaviors are a useful approach for adding an effect to a control, removing boiler-plate effect handling code from code-behind files. This sample demonstrates using a behavior to add an effect to a control.

Elevation Basic

This sample demonstrates two alternative ways to move a view in the z-axis.

Elevation Drag

This sample demonstrates a drag and drop action on different shapes.

ElizaChat

Demonstrates how a personal assistant may work on a wearable device.

Embedded Resource

Demonstrates how to load a resource that has been built into the assembly.

Employee Directory

This is a Xamarin.Forms port of the pre-built sample app Employee Directory.

Entry Custom Renderer

This sample demonstrates a custom renderer for the Entry control, enabling developers to override the default native rendering with their own platform-specific customization.

Event to Command Behavior

In the context of commanding, behaviors are a useful approach for connecting a control to a command. In addition, they can also be used to associate commands with controls that were not designed to interact with commands. This sample demonstrates using a behavior to invoke a command when an event fires.

ExportAttributeTest

This is a functional test for "ExportAttribute" which is new in Mono for Android 4.2.

FindMyPhone

Demonstrates a way to create an app that allows you to use your wear device to find your phone.

Fingerprint Sample

Flashlight

Demonstrates how change the color of an android wear device's screen to a flat white color.

Floating Action Button Basic

This sample shows the two sizes of Floating Action Buttons and how to interact with them.

Focus Effect

This sample demonstrates creating an effect for the Entry control, that changes the background color of the control when it gains focus.

FormsGallery

This program displays all the views, cells, layouts, and pages available in Xamarin.Forms, one per page.

Fragment Transition

This sample demonstrates how to start a transition right after a fragment transaction.

Fragments Walkthrough

Sample code for the Fragments Walkthrough

Fruity Falls

A full Android and iOS physics-based game built on CocosSharp.

FusedLocationProvider Sample

This sample provides an example of gathering location data using the FusedLocationProvider.

Geofencing Sample

Geofencing Wearable Sample

Demonstrates the use of geofencing with wearable devices.

GestureBuilder

This is a port of Android SDK sample "GestureBuilder" which is a showcase for android.gesture API.

GL Diagnostics

This sample tests all possible graphics configuration options and outputs valid ones.

GL Diagnostics

This sample tests all possible graphics configuration options and outputs valid ones.

GL Rotating Cube

This sample demonstrates simple drawing via OpenTK's GL APIs by drawing a rotating cube.

GL Textured Cube

Demonstrates a fractal rotating cube rendered with textures via OpenTK's GL APIs.

GL Textured Cube

This sample demonstrates a rotating cube rendered with textures via OpenTK's GL APIs.

GL Textured Cube

This sample demonstrates a rotating cube rendered with textures via OpenTK's GL APIs.

GL Triangle 30

OpenTK 3.0 version of GLTriangle.

Google Cloud Messaging Sample

Google I/O 2014

demonstrates Material Design APIs

Google IO 2011 App in Mono for Android

This is a port of the [Google IO 2011 Schedule App].

Google Play Services

Demonstrates a few uses of the maps API included within Google Play Services.

Google Sign-In Sample

GridLayout Demo

This example shows how to use a GridLayout with Ice Cream Sandwich.

GridLayoutDemo

This sample demonstrates how to display various UI elements in a grid.

GridViewPager sample

Demonstrates the use of GridViewPager and GridPagerAdapter for Android Wear.

Hello Mono for Android

A simple hello world application that displays a message in a TextView when a Button is pressed.

Hello Multiscreen

This is a simple example showing how to use activities to create multiscreen applications.

Hello World

Demonstrates the use of TextView to display a plain old hello world message via a string resource.

HelloSwipeViewWithTabs

Demonstrates how to use ViewPager and ActionBar together.

Hierarchical Navigation

This sample demonstrates how to perform hierarchical navigation through a stack of pages in Xamarin.Forms.

Honeycomb Gallery

Demonstrates new APIs in Honeycomb: fragments, ActionBar and the new animation framework.

How to build the entire package from source

Demonstrates interaction with the Facebook API.

How's my TLS?

This sample demonstrates how to make a basic TLSv1.0/1.2 connections.

HybridWebView Custom Renderer

This sample demonstrates a custom renderer for a HybridWebView custom control, that demonstrates how to enhance the platform-specific web controls to allow C# code to be invoked from JavaScript.

ICS Tabs Demo

This example shows how to use tabs from the Action Bar in Ice Cream Sandwich.

Interpolator

This sample demonstrates the use of animation interpolators and path animations for Material Design.

Introduction to Xamarin.Forms

Some simple HelloWorld-type samples for the Introduction to Xamarin.Forms.

Java Native Invoke Sample

Shows how to manually bind to a Java library so it can be consumed by a Mono for Android application.

Jet Boy

A simple game demonstrating usage of the JET audio engine.

Job Scheduler

This sample demonstrates the new JobScheduler API.

Jumping Jack

Demonstrates the use of the gravity sensor in the Android Wear device.

KitKat

This sample provides an overview of new features of Android 4.4 "KitKat".

Labelled Sections

Demonstrates how to create an alphabetically ordered list with labelled sections.

LabelledSections

This sample demonstrates how to create an alphabetically ordered list with labelled sections.

ListView Custom Renderer

This sample demonstrates a custom renderer that encapsulates platform-specific list controls and native cell layouts.

Live Wallpaper Demo

This sample demonstrates various forms of live wallpapers.

Loading Large Images

Demonstrates how to efficiently resample large images before displaying them.

Location Address Sample

Location Settings Sample

Location Updates Sample

LoginFlow

This sample demonstrates how to manipulate the navigation stack in order to only display the main page of the application once the user has successfully logged in.

Map Custom Renderer

This sample demonstrates a custom renderer for the Map control, enabling developers to override the default native rendering with their own platform-specific customization.

MasterDetailPage

This sample demonstrates how to use a MasterDetailPage and navigate between its pages of information.

MediaBrowserService

Demonstrates how to create a simple media player app using the new MediaBrowserService API

Messaging Service Sample

Demonstrates a simple service that sends notifications using NotificationCompat.

Modal Pages

This sample demonstrates how to navigate to modal pages.

Mono San Angeles sample port

This is a port of Android NDK sample (sanangeles).

MonoGame WalkingGame Project for iOS and Android

This is a small demo game using MonoGame for iOS and Android, using a shared code project. It is the result of working through the the

Multi-Resolution Graphics

Demonstrates how to display scalable/stretchable graphics using proper size units.

MultiTasking

A simple cross platform example of using a background thread to perform a long running task.

Native Embedding

This sample demonstrates how to add platform-specific controls to a Xamarin.Forms layout, and includes how to override the layout of custom controls in order to correct their measurement API usage.

NavigationDrawer

This example illustrates a common usage of the DrawerLayout widget in the Android support library.

Nearby Connections Sample

Notepad Sample (Mono.Sqlite)

This sample shows a simple note taking application.

NumericValidation Behavior

Xamarin.Forms behaviors are created in a class that derives from the Behavior, or Behavior<T> class. This sample demonstrates how to create and consume a Xamarin.Forms behavior.

NumericValidation Behavior with Style

Xamarin.Forms behaviors can be consumed by an explicit or implicit style. This sample demonstrates how to consume a Xamarin.Forms behavior with an explicit style.

OSMDroid Bindings for Xamarin.Android

The sample code for the Java Binding walkthrough.

PanGesture

This sample demonstrates using the PanGestureRecognizer class to implement dragging.

Passing Data

This sample demonstrates how to pass data between pages when navigating.

Permission Request Sample

Demonstrates use of the PermissionRequest API to securely provide access to restricted system features.

Phoneword

Demonstrates how to share C# code across iOS, Android, Windows Phone 7, Windows 8.

Phoneword

This sample demonstrates sharing C# code across platforms using Xamarin.Forms.

Phoneword Multiscreen

This sample demonstrates adding simple page navigation to the Phoneword app using Xamarin.Forms.

PinchGesture

This sample demonstrates using the PinchGestureRecognizer class to implement interactive zoom functionality.

Popup Menu Demo

This example shows how to use a Popup Menu with Ice Cream Sandwich.

Quiz

Demonstrates how to create a quiz between the watch and the mobile device.

RecipeAssistant

Demonstrates sending a list of notifications pages to an Android Wear device, with each page describing a step in a recipe.

RecyclerView

Demonstrates use of RecyclerView with a LinearLayoutManager.

RecyclerViewer

Demonstrates the use of `CardView` and `RecyclerView` widgets in Android.

Resource Dictionaries

This sample demonstrates creating and consuming a ResourceDictionary at the application, page, and control level.

Reveal Effect Basic

Basic sample to demonstrate the reveal effect.

Rotation Demo

This is the sample code for the article Handling Rotation.

Sanity Tests

SanityTests is a hodgepodge of things to test various API interactions.

ScaleAndRotate

Demonstrates how to scale and rotate Xamarin.Forms visual elements.

ScreenCapture

Demonstrates use of Media Projection API to capture device screen and show it on a SurfaceView.

Searchable Dictionary v2

Demonstrates the use of Android's search framework.

Service Samples

Example code from the **Creating Services** article.

Shadow Effect

This sample demonstrates using CLR properties to pass parameters to an effect.

Shadow Effect with Runtime Parameter Change

This sample demonstrates using attached properties to pass parameters to an effect, and changing a parameter at runtime.

ShareActionProvider Demo

This example shows how to use the ShareActionProvider to share an image using Ice Cream Sandwich.

Simple Theme

This sample demonstrates using a ControlTemplate to theme a ContentPage and change the theme at runtime.

Simple Theme with Template Binding

This sample demonstrates using a ControlTemplate with a TemplateBinding to theme a ContentPage and change the theme at runtime.

Simple Theme with Template Binding and ViewModel

This sample demonstrates using a ControlTemplate with a TemplateBinding, that in turn binds to a ViewModel, to theme a ContentPage and change the theme at runtime.

Simple Widget

This sample shows a simple widget which fetches the word of the day from Wiktionary.

Skeleton App

This is a simple application with an EditText control and clear/back buttons, plus a custom picture.

SkeletonWear

Demonstrates the basic outline of a wearable project, including Gridviews on Wearable devices.

Snake

A plain old Snake game based on a TileView.

Solitaire Encryption (Xamarin.Forms)

Demonstrates the Solitaire encryption algorithm from Neal Stephenson's novel Cryptonomicon.

Standard Controls

This sample application illustrates how to use a number of standard ui controls.

Storage Client

Demonstrates how to let users choose a file via the system's file browser.

Storage Provider

Demonstrates how to manage documents and expose them to the Android system for sharing.

Support v7 Palette

Basic sample of custom theming your application with the Palette support library.

Support v7 Toolbar

Demonstrates replacing the ActionBar with the new Support v7 Toolbar

svg-android binding

A binding example for svg-android Java library.

Swipe to Refresh

Demonstrates how to implement the swipe to refresh pattern.

Switch Demo

This example shows how to use a switch control with Ice Cream Sandwich.

SynchronizedNotifications

Demonstrates using listener services to create three kinds of notifications.

System UI Visibility Demo

This example shows how to change the appearance of the Navigation Bar in Ice Cream Sandwich.

TabbedPage

This sample demonstrates how to use a TabbedPage to navigate through a collection of pages. The TabbedPage is constructed by assigning a collection to the ItemsSource property and assigning a DataTemplate to the ItemTemplate property to return pages for objects in the collection.

TabbedPage with NavigationPage

This sample demonstrates how embed a NavigationPage in a TabbedPage, in order to perform page navigation within a tab. The TabbedPage is constructed by populating it with a collection of child Page objects.

TabbedRenderer - Adding swipe feature to TabbedPage

This sample demonstrates the Xamarin.Forms TabbedPage, which allows easy navigation among several similar pages.

Tables and Lists

Demonstrates the various table and cell styles available out of the box.

TapGesture

These samples demonstrate working with tap gestures using Xamarin Forms.

Tasky

Demonstrates a cross-platform todo application that allows you to track todo/task items.

Tasky

This version of Tasky uses a Portable Class Library and SQLite NuGet package to encapsulate and share code across platforms.

Tasky Pro

Demonstrates proper application architecture layering and using a common code base.

TextureView Demo

Demonstrates how to use a TextureView with Ice Cream Sandwich.

Timer

Demonstrates a simple timer application designed for Wear.

TipCalc

Tip calculator is simple cross platform application, which calculates the correct tip amount.

TipCalc

Based on the existing iOS and Android sample, but completely rewritten for Xamarin.Forms.

Todo (Xamarin.Forms)

Demonstrates using either PCL or Shared Project templates.

TodoASMX

This sample demonstrates a Todo list application where the data is stored and accessed from an ASMX web service.

TodoAWS

This sample demonstrates a Todo list application where the data is stored and accessed from a SimpleDB service in Amazon Web Services.

TodoAWSAuth

This sample demonstrates a Todo list application where the data is stored and accessed from a SimpleDB service in Amazon Web Services, with authentication occuring with a Google login.

TodoAzure

This sample demonstrates a Todo list application where the data is stored and accessed from an Azure Mobile App instance.

TodoAzureAuth

This sample demonstrates a Todo list application where the data is stored, accessed, and authenticated from an Azure Mobile App instance.

TodoLocalized (Xamarin.Forms)

Demonstrates how to localize Xamarin.Forms using RESX.

TodoParse

This sample demonstrates a Todo list application where the data is stored and accessed from a Parse web service.

TodoParseAuth

This sample demonstrates a Todo list application where the data is stored, accessed, and authenticated from a Parse web service.

TodoREST

This sample demonstrates a Todo list application where the data is stored and accessed from a RESTful web service.

TodoWCF

This sample demonstrates a Todo list application where the data is stored and accessed from a WCF web service.

Toolbar

Basic sample of replacing the ActionBar with the new ToolBar.

Touch

This sample illustrates how to work with touch in iOS. Specifically, it shows how to handle touch events, use pre-defined gesture

Touch in Android (Completed Sample)

Working with touch events and gestures in Android.

Touch in Android (Walkthrough)

Starting point for the walkthrough about working with touch events and gestures in Android.

TvLeanback

This sample shows a basic Android-TV application by showcasing various video provided by Google.

Validation Callback

A bindable property is a special type of property, where the property's value is tracked by the Xamarin.Forms property system. This sample demonstrates using a validation callback to validate the value of a bindable property.

View Custom Renderer

This sample demonstrates a custom renderer for a Xamarin.Forms custom control that's used to display a preview video stream from the device's camera.

ViewCell Custom Renderer

This sample demonstrates a custom renderer for a ViewCell that's hosted inside a Xamarin.Forms ListView control, enabling developers to override the default native rendering with their own platform-specific customization.

ViewPagerIndicator

Port of [ViewPagerIndicator library by JakeWharton]

Visual Game Controller

Demonstrates the use of input from a game controller by displaying input events on the screen.

WatchViewStubSample

Demonstrates how to automatically select a layout for round or rectangular screens.

WCF Walkthrough

This is a small demo project that shows how to connect to a WCF services using IIS express. It relates to the walkthrough,

WeatherApp (Native iOS, Android, and Windows Phone)

Demonstrates a cross-platform app using native UI layers that retrieves data from a weather service.

WeatherApp for Xamarin.Forms

Demonstrates a cross-platform app using Xamarin.Forms that retrieves data from a weather service.

WeatherREST

Demonstrates how to call a RESTful service via HTTP and handle/parse the JSON results asynchronously.

WebView JavaScript Interface

This demonstrates C# - to - JavaScript interoperability in WebView (through Java interface).

Working With Audio – Test Application

Sample code to accompany the article Working With Audio.

Xamarin Forms Image Resizer

Demonstrates how to cross-platform load, resize, and display an image on the screen.

Xamarin Insights with Xamarin.Forms

Xamarin Insights helps you report bugs and track users in your apps.

Xamarin.Forms Layout Demos

This sample demonstrates a variety of layouts, including Grid, AbsoluteLayout, RelativeLayout, and StackLayout.

Xamarin.Forms Layout Sample: The Business Tumble

This sample, inspired by a corporate social media profile app, demonstrates how to build similar layouts across StackLayout, RelativeLayout, and AbsoluteLayout.

Xamarin.Forms Layout: Handling Device Orientation

This application demonstrates how various layouts can be used to create user interfaces that work well in multiple orientations.

Xamarin.Forms ListView Sample: Binding Context Changed

This sample demonstrates binding context changes in a ListView custom cell in Xamarin.Forms.

Xamarin.Forms ListView Sample: Built-In Cells

This sample demonstrates the built-in ListView cells.

Xamarin.Forms ListView Sample: Custom Cells

This sample demonstrates custom cells with ListView in Xamarin.Forms.

Xamarin.Forms ListView Sample: Grouping

This sample demonstrates how to group items in a Xamarin.Forms ListView.

Xamarin.Forms ListView Sample: Interactivity

This sample demonstrates how to use ListView's interactivity features, including context actions, pull-to-refresh and row selection.

Xamarin.Forms ListView Sample: The Basics

The ListView Basics sample demonstrates populating a ListView with an array of strings, not specifying which ViewCell to use.

Xamarin.Forms ListView Sample: Two-Way Binding with SwitchCell and EntryCell

This sample demonstrates how to collect data using a ListView with SwitchCell or EntryCell.

Xamarin.Forms Text

This sample demonstrates the various views for displaying and entering text available in Xamarin.Forms.

XAML Samples

A collection of samples that demonstrate how to utilize XAML with Xamarin.Forms.

Xuzzle

This sample implements the classic 14-15 puzzle using Xamarin.Forms.