iOS Samples

Application Shortcuts

Demonstrates how to use the UIApplicationShortcutItem class

Bracket Stripes

This sample shows how to use bracketing API in AVFoundation.

Button Event Demo

Sample demonstrates how to use a C# event on a button press to run a callback.

Chat

This project shows one way of implementing a bubble-chat rendering similar to the iPhone Messages application

CloudCaptions

This sample shows how to use CloudKit to upload and retrieve CKRecords and associated assets.

CocosSharp BouncingGame Project for iOS and Android

This is a small, complete game using CocosSharp for iOS and Android. It is the result of working through the the entire Introduction

Drawing Models in MonoGame

This is a small demo game using MonoGame for iOS and Android, using a shared code project. It is the result of working through the the

Drawing with Vertices in MonoGame

This is a small demo game using MonoGame for iOS and Android, using a shared code project. It is the result of working through the the

Drawing with Vertices in MonoGame

This is a small demo game using MonoGame for iOS and Android, using a shared code project. It is the result of working through the the

Emporium

This sample shows how to integrate Apple Pay into a simple shopping experience

Hello Goodbye

This project shows you how to use the Accessibility API to widen your user base.

Hello iPad

This is a simple hello world application for iPad.

Hello Multi-Screen iPhone

This sample serves as an introduction to the primary pattern used in iOS for user interfaces: MVC.

Hello World: iPhone

A simple hello world sample demonstrating the use of the UIButton and UILabel controls.

Hello, Complex Universal

Sample shows how to create universal applications that will run on both iPhone and iPad.

Hello, iOS

This introductory sample introduces the concepts from the Getting Started guides

Hello, Universal

Sample demonstrating how to create universal applications that will run on both iPhone and iPad.

HomeKitCatalog

HomeKit Catalog demonstrates how to use the HomeKit API.

MetalBasic3D

This sample is an equivalent for Xcode OpenGL ES template.

MetalImageProcessing

Extends MetalTexturedQuad sample by adding compute encoder.

MetalTexturedQuad

Shows how to create a basic textured quad in metal.

MonoGame WalkingGame Project for iOS and Android

This is a small demo game using MonoGame for iOS and Android, using a shared code project. It is the result of working through the the

MotionActivityDemo: Integrating Motion Activity into your app

Example of using data with CoreMotion, MotionActivity and Step Counting APIs.

PictureInPicture

This sample demonstrates how to get picture in picture playback.

RawExpose

Shows a RAW image asset management system

SpeakToMe

Using Speech Recognition with AVAudioEngine

This sample shows how to use many of the new iOS 7 font features in your application

This sample shows how to use many of the new iOS 7 font features.

UICatalog: Creating and Customizing UIKit Controls

Sample is a catalog exhibiting many views and controls in the UIKit framework.

ViewControllerPreviews

Displays a UITableViewController that triggers view controller previews.

Watch Connectivity

Sample code for Watch Connectivity Communication.

WatchComplication (watchOS 3)

Sample code for the Xamarin watchOS Complications documentation.

WatchTables (watchOS 3)

Sample code for the Xamarin watchOS WKInterfaceTable control documentation.

WeatherApp (Native iOS, Android, and UWP)

Demonstrates a cross-platform app using native UI layers that retrieves data from a weather service.