Fox 2: SceneKit
This sample code demonstrates the following Scene Kit features that were added in iOS 11, tvOS 11, and macOS 10.13:
- Camera constraints define the camera behaviour of the app/game
- A new physically-based depth of field effect achieved with “bokeh”
- Screen space GPU tessellation (using Pixar’s openSubdiv)
- Animation of character tones using a new animation engine (and API)
- Cascaded shadow maps
- GameplayKit integration
Xcode 9.0 or later; iOS 11 or later, tvOS 11 or later, macOS 10.13 or later
Fox 2 must be run on a physical device. Fox 2 does not support the iOS Simulator or tvOS Simulator.
Xamarin port changes are released under the MIT license.
Ported to Xamarin.iOS/macOS/tvOS by Mykyta Bondarenko